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Showing results for tags 'star wars rpg'.
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At this time, besides my Fantasy Setting RPG, I am working on a rewrite of the Star Wars Role-Playing Game that I am calling Star Wars D6 (called SWD6). I am using the D6 Space as a primary basis for the system, but am including aspects of both the WEG Star Wars 2nd Edition (called SWRPG) as well as the Star Wars Saga Edition from WOTC (called SWSE). This is currently just a homebrew RPG, but if it is picked up by Lucasarts, I wouldn’t mind. Rather than the template system that all of the Open D6 games utilizes, this one actually uses a modified “class†system similar to the SWSE.
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There are threads like this in a couple other Star Wars RPG forums that have lead to great discussions. It's a topic that has been touched on in various threads here, so I thought I would start its own devoted thread here too... George Lucas himself has been quoted stating that there is a Star Wars multiverse: George Lucas' Film Universe. The film saga. In this universe Lucas includes the dialogue and events of the film novelizations, comic book adaptations and radio drama adaptations that do not contradict the films. The more recent versions of events (currently the DVDs) overrides t
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- canon
- continuity
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Here is the official announcement from StarWars.com: http://www.starwars.com/games/othergames/fantasyflight_starwars/index.html Let's hope and pray they use Open D6 for the RPG game engine! Should we start a petition or organize a movement? http://www.fantasyflightgames.com/
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- fantasy flight games
- open d6
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This question could be reated to scale but please feel free to respond to any aspect. d20 has character/creature "size" with Medium for humans size and Small for smaller than humans. Being Small provides advantages such as being more difficult to hit in combat and being able to more easily hide and sneak, but disadvantages such as lifting and carrying weight limits being 3/4 of a medium character. I think there are limits to weapon usage based on character size. I've also noticed that Small characters tend to have a Move rate equal to 2/3 of the standard medium. In what all ways should thi
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- character size
- size
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