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Showing results for tags 'combat options'.
So, thinking from the perspective of design of material, what method of combat options do people think are better? Is it better to have special combat options dependent on the quality of the die roll, or is it better to have special combat options dependent on the skill level of the character? Let me give an example in case people don't understand the difference. Method 1: Bob is fighting against an orc. Bob gets a roll of 38 on his Brawling. Due to the quality of the die roll (38) Bob realizes he can perform a special maneuver of "Throw and Slam". This grants him the ability t