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  1. Our next game setting, STARFIGHTER will be on Kickstarter in Fall 2014. Keep an eye on us to Starglide your way to the early bird deals.
  2. “Westward” Ho! The crew at Wicked North Games has put out another piece of work, and I must say, this one is a beauty of a piece! This book is a monster, with 342 pages of gaming material! Everything from the game system to character creation (with lots of extras), details of the known world, including a history Westward, the people of Westward, a tassel of notable characters that can be encountered, a bestiary of both domesticated and wild animals (some you’re familiar with and some completely alien) that comes in at an impressive 48 pages…more than enough for adventuring on the world o
  3. This is an excerpt from Westward, and change from Azamar. The fundamentally changes negative-outcome rolling on the Wild Die for easier understanding and a "Higher is Better" approach. Feedback is welcome! Optional Rule: The Wild Die An optional feature is using the Wild Die. Using a Wild Die provides the potential to reduce spending Cinema Points during game play by re-rolling. Using a Wild Die in game play dramatically changes the dice mechanic and game play experience. When choosing not to use the Wild Die, the GM should reward more Cinema Points during game play. The concept of
  4. So - I wanted to see here about finding writers for our next setting, (or two or three)? We are looking to pay, using specific writer-related rates, now that we have some more experience in gauging people. We've not worked with Bill Smith, Peter Schweihofer, Wayne Humfleet, and last, but not least, Deborah Teramis Christian. You may or may nor know their names, but they've been very helpful in both advice and helping us develop as an OpenD6 game developer. It also gave us a good perspective on what to pay writers based on their publishing credits, writing, and editing experience. So
  5. Trying to nail this stuff down for Westward... Under the Cinema6 RPG Framework • The Cinema6 RPG Framework is an OpenD6 variant under the OpenD6 OGL • A Character uses the Common Attribute Skill System. • The Common Attribute Skill System is a set of Attributes and Skills that work with any genre of game play, from high-fantasy to science fiction. • A Character uses a point pool called Cinema Points. • A Character’s Attributes and Skills measure against flat dice scores. • A Character possesses Features that provide small changes to the rules of the game and alter game play. Unde
  6. Hi, I just wanted to put up a note. Wicked North Games is changing our business model. As part of that, all of our PDF versions of our products will remain FREE indefinitely. This includes the full version of Azamar, and will include all future full products (Westward), etc. You can get several online here: http://www.wickednorthgames.com/ And on http://www.drivethrurpg.com If you like them and want a physical book, you can get the high quality print versions directly from us: http://shop.cinema6games.com There print on demand version of Azamar is available on Driveth
  7. Hello again! Its been a while since we've posted anything anywhere (other than kickstarter). We are currently in the process of rennovating our website(s), and consolidating them into one place, so don't be worried about changes there. We're not going anywhere. Mainly, its easier to post in one location and have it feed out to others, or simply redirect into that one place. We're putting several new changes in place on that front so we have a centralized location for accessing everything we produce, as well as finding us in various social media outlets. Westward: This is you're
  8. We have one week remaining on our kickstarter for Westward! We are almost to the $15,000.00 Pledge level! Thank you for the overwhelming support from the D6 Community! A $35.00 Pledge gets you a Hardbound copy and an electronic (PDF) copy of the complete WESTWARD A Steampunk Western Roleplaying Game, a set of twelve (12) silk-screen printed nickel-aluminum six-sided Westward dice (d6). If we hit $15,000.00, each Pledge $35.00 and above will receive both a Game Master Card Deck AND a Game Master Screen. The deck will contain 52 playing cards, usable as a normal playing card deck and as G
  9. Down load the currently FREE Road to Azamar Adventure! http://rpg.drivethrustuff.com/product_info.php?products_id=99280&filters=0_0_0_0_0&manufacturers_id=3910
  10. I am curious about how many of you consider yourself a Steampunk fan, and whether or not you are interested in or expecting to see anything in particular with Westward? I can confirm that we will have Steampunk vehicles and mechs. We will have an equivalent Steampunk version of cybernetics, going by a special name. As well, there will even be a walking city Steampunk city. I am VERY interested in hearing what you want to see in a Seatmpunk Western. If you are interested, drop a note. - J.
  11. Head on over and take a look at the pencil roughs by Tyler Walpole for the cover art of Westward: https://www.facebook.com/?ref=logo#!/WickedNorth The cover art this time is a wrap around cover, meant to capture the struggle of survival in the badlands of this Steampunk Western.
  12. Head on over and take a look at the cover art for the Cinema6 core rulebook: https://www.facebook.com/#!/WickedNorth
  13. Presented here is a new variance in Character Creation that GMs can use as a tool with Cinema6. Feel free to take a look. It is going into the updated Cinema6 Core Rules as an alternate and optional approach to character creation that GMs can provide to add extra layers to a role-playing experience. Player Character Template Packages The Player Character Template Packages are designed to specifically address the styles of gameplay that players exhibit, and to find ways within the rules of Cinema6 to encourage a role-playing experience outside of a Player's "comfort zone". We have ar
  14. Now up for download from DriveThruRPG! A little extra stuff, exclusive character sheets, one new creature (illustrated by Ryan Rhodes), and the final story depiction revolving around the characters on the cover. Check it out: http://rpg.drivethrustuff.com/product_info.php?products_id=98366
  15. We want to use your ideas in Westward and turn them into conceptualized creatures for the world. The region of Westward where the players live is barren badlands. To the North are treacherous mountains with aggressive predators that keep Humans away. We want to give you credit for your creatures, too. We will have our own artists and illustrators take your descriptions and ideas, conceptualize it on paper while we develop stats for it. Then we will send it back to you discussion of changes, if any, and make sure we know you want credit for the creature. While your creature will need
  16. In 1996, Richard Bartle created a personality test that classifies people into four defining categories for defining the motives behind why people play games. The four categories are broken apart here, but the original names Richard Bartle used were Explorer, Killer, Socializer, and Achiever. Here these categories receive new names to suit the purposes of this discussion applied towards tabletop role-playing games. The four personality archetypes functionally similar to those Richard Bartle described are Explorer, Fighter, Histrionic, and Collector. An Explorer has a desire to explore
  17. http://rpg.drivethrustuff.com/product_info.php?products_id=97787
  18. We are projecting to finish Westward sometime in the new year, bringing everyone a Steampunk Western with a much more polished look and feel compared to Azamar. We are working with multiple artists right now to crank out diverse content, and really bring the world of Westward to life. It really is coming together right now. As well, WNG is busy on several projects in the background, quietly getting them revved up. Of these, the next one is probably where I am most excited: Clandestine. Something about the whole Cloak and Dagger thing always makes for amazing story telling. As wel
  19. Check it out at: http://cinema6games.com/blog/?p=1103
  20. We are working hard on producing supplemental material for Azamar. The first one will include new character sheets and artwork, a Character Feature Index, and a re-touched adventure and mini-campaign, The Road to Azamar. We may also toss in some other goodies as we develop them during this timeline. Keep checking back! For now, check out the draft Character Feature Index: http://dl.dropbox.com/u/33921003/Azamar_Charater_Features_Index.pdf - J.
  21. You should go here! (Print on demand coming soon for international buyers) http://rpg.drivethrustuff.com/product_info.php?products_id=94517
  22. We are about to begin developing adventure/micro-world supplements. I want to solicit the community about what you'd like to see. If you write here and let me know, I will try to make it happen, including custom character sheets and more comprehensive Cinema6 source material that can be used right out of the box. Thank you for your thoughts! - J.
  23. We have the soft covers now in hand and in stock. - J.
  24. Azamar is now VERY close to printing. We are waiting patiently (and somewhat impatiently) on various pieces of art pouring in now. We recently brought in a new a staff member, who will have a bio up soon on our site. Azamar is packed full of awesomeness, and contains plenty of the flexibility, fun, and speed you come to expect with OpenD6 gaming. Check out the Wicked North Games Facebook page, follow us on twitter, or check out our blog to get the latest news. We are teasing a comprehensive update for the end of the week! - J.
  25. Hello again, There are only five days remaining, and we are about to reach our funding goal with Kickstarter! If you are interested in getting your hands on a soft cover print copy of Azamar, pledge $30.00 today! If you want a hard cover and other perks, try out the $75.00 pledge! http://kck.st/gxFtgH - J.
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