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D6 Online 3.0


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rKinson last won the day on October 2 2018

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  1. Update I'm working on the core functionality at the moment. All of the testing for this stage is automated and OS agnostic. Aside from responding to tester offers and little updates like this, there won't appear to be much progress. I was considering making a developer vlog - maybe uploaded once a week. This is something I have never done before and would like to learn how to do. Would this be of interest?
  2. @Jeffrywith1e Thank you for the offer of financial support and more importantly, with the offer to help with testing - especially on Linux. @anlarye Thanks for the offer to test on Linux. @Mavelic Thank you for the offer to help with testing. You don't have to be a programmer to help. In fact it's better if testers are not programmers. I hadn't considered providing multiple languages however that is a good idea and your help as a translator would be great for a French version.
  3. @Grimace and @Durran Hello and thank you for your offer to help with testing. I mentioned my plan to set up a Patreon account in the future simply to be upfront about my plans to monetise my work. I'm concerned that (given you both have mentioned how you can't help in a financial sense) this part of my original post seems to be a pitch for financial support. This isn't my intention. You both have more experience of the members of this forum and the D6 community than I have. Do you think I should remove the reference to Patreon or clarify this aspect in some way? Again, many than
  4. Hello :-) I am a retired programmer and an active tabletop RPG player and referee since the late 1970's - mainly D&D and Traveller. After many years developing Java backends, I am free to develop whatever interests me and I have decided to develop an application which enables people to create RPG campaigns and adventures, plus hold gaming sessions using peer to peer networked sessions. As an ex-professional developer, I am aware that this is a big task however I have the time, skills and experience to take this project on and deliver it iteratively. Rather than pottering around t
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