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  2. Yeah, the lack of published material definitely has a big impact on the chatter for a game system. I would LOVE to have good discussions over all things D6 again, but for the most part, the people that are here have basically been with D6 long enough to know all there really is to know about the D6 System.
  3. I miss the glory days when Forums were robust with activity. Activity here has been void for a while now, which I get, as it was mentioned, no new products. If nothing else, I will keep the board up and running for nostalgia purposes (as long as I have a paying job for the month costs!) The only new stuff I have been purchasing on a regular basis is Torg Eternity Cargo Boxes. But I have no time to read/play it with my job. They do look good on the shelf though!
  4. I feel like I have less and less time to sit in front of my laptop, which is how I prefer checking my forums. I really should check back here more. I've been hacking D6 down and mixing it with other systems on the fly and have been digging the groove; everyone on here would be of great help for brainstorming bits.
  5. Hello! Forums in general aren't doing especially well these days, despite being a far better option for discussing RPGs than Discord etc. Unfortunately this one, like so many others, is greatly underused. It probably doesn't help that there isn't a current D6 blockbuster, the way Star Wars was. Zorro disappointed a lot of people and seems to have slipped from view again; Mythic D6 remains strong but there's generally more chatter about it at RPGnet than here.
  6. Looking for the D6 community. Is anyone still out there? The Rancor Pit still has a few folks kicking things around, but I haven't seen much talk anywhere else. Thought I'd come back to some of my old haunts to see what's happenin. So, hello folks!
  7. Thank you for the kind words! From the way that I read it, Mini Six is already kind of the midway between OpenD6 and DnD/BX. So, if I'm understanding you correctly you want something that is more crunchy than Mini Six or leaning more towards DnD? The easiest way to the make something cross genre is to make your skill names and uses as vague as possible, that way it comes down to the imagination of the GM or the Player to figure out what skill to roll. Okay, 6-10 pages is a good goal for a super rules lite game, not for something more in depth. Mini Six is 38 pages. So, I would suggest trying to aim for somewhere around there in length. If you go over it by a couple of pages, no biggie. It looks like you've got a decent start for a meaty version of Mini Six. If you really want to have something that is super short and simple and can go cross genre, then I would check Risus: The Anything RPG. https://www.drivethrurpg.com/product/170294/Risus-The-Anything-RPG It might be a good start for you. I know you said that you didn't want anything too rules lite, but you can then bulk up to your 6-10 pages with some BX/DnD inspiration if you want.
  8. Hi J! Welcome to the board! I have some things to share, but unfortunately, things have been super busy for me of late, and as such I haven't had enough time to sit down and really give my reply the attention it needs. If you'll just be a little patient, I have a day off tomorrow and I'll try to contribute well enough to make your patience worthwhile.
  9. Wait for BSDOblivion to finish recoding the website. He's made a lot of progress, but doesn't have a lot of free time. https://rancorpit.com/forums/viewtopic.php?p=203783#203783
  10. Hello everybody, this is my first post on this forum and I'm sorry for it been so long... I do hope this is the right place to write this. I’ve been playing TTRPG for some years now, mostly played/refereed DnD (5e, BX), but I also a couple of games of WEG Star Wars D6 (tweaked a bit using Mini Six) & Ghostbusters. Alright, so the bug of the game designer has bitted me… I have a little project: make a simple, streamlined TTRPG that I can teach to new players and I want to write it in my first language (which is Spanish), because I have find that for some people of my country the language is a considerable barrier to start gaming (mostly for kids and new players). I've read -with a lot of intrest- some of your posts Durran, Grimace, splipshot762... And I would love to read your advice and opinions about how to better achieve my designer goals, which –in essence– are the following: Simple mechanics but not ultra-light. A midway between DnD/BX & Mini Six (if that makes any sense). Modular / exportable system. I want my “main” setting to be “epic fantasy”, but I also want be able to export the basic rules to play in other genres/settings (ala Mini Six) –weird west, modern paranormal, tiny anthropomorphic insects battling arachnid monsters, legends and myths form Mesoamerica… you name it–. A compact booklet, total of 6-10 pages. So this is the current skeleton of my system: Base mechanics adapted from OpenD6/Mini Six: D6 dice pool, 4 Attributes -Str, Dex, Wit & Cha- and related 16 skills, no specializations, wound chart. Genre concepts inspired by BX/OSE/5e: 4 races, 4 classes, and some feats (all of them, races, classes and feats, in the form of perks that you can buy), roll for initiative every round, some random tables for encounters, rumors and mishaps, etc. https://oldschoolessentials.necroticgnome.com/srd/index.php/Game_Statistics Item & Spell Slots. Some specific mechanics adapted form Knave by Ben Milton and 5e (spell slots linked to the PC memory skill). https://www.drivethrurpg.com/product/250888/Knave However… I was dead set on the D6 System (specifically Mini Six) been the right pick for my base (a modular point between simple and crunchy) but I’m currently working on 22 pages haha and I have not finished with the Magic System... I have turn my gaze to some other generic base systems (mostly 2d6), like Traveller 2d6, Maze Rats, Cepheos Engine and I’m having second thoughts about my original pick, but I do love the elegance of OpenD6. As I have said, I woud love your fine advice, I have read a lot of forums and this looks particulary well versed and creative in the wonderful topic of "Epic Fantasy - D6". J. Quint
  11. I have been trying to accese some files WEG files but every time attempt to open it this alway pop up What do I do?
  12. It says I need to sign up up to accese files.How do I sign up?
  13. It's not dead, just been going through some technical issues the last I'd heard. I don't think this website is affiliated with the D6 Star Wars Wiki.
  14. Not dead... just really slow!
  15. Just getting into starwars d6 REUP and saw people recommending d6holocrom but the wiki and none of the links are working just the home page. Is this site dead??
  16. Just getting in to Starwars D6 REUP but the website is not working it seems like it may be dead is that true?
  17. Yeah, there were some weird "permissions" or "security tickets" issues, but that has been cleared up now by Magman.
  18. D6 fantasy would seem to lend itself easier to a pirates of the carribean game than arthurian, less work I mean. But I would demand as a player some variant of the dueling blades chart, I have my own which I'm considering revising, but the original can be found with google and was dreamed up by a former west end guy called peter schweighoffer or something similar, griffin publishing i think. eta; presently testing a variant wild die mechanic where all dice explode and ones do not get counted at all and are temporarily removed from the dice pool. flattens the bell curve a little so far, not sure i like it.
  19. Hey, seemed forum was down for a bit or my browser otherwise disliked it. Anyhow, I've not worked anymore on the mass combat aside from trying it in star wars d6 space combat were it seemed to work fairly well, but i have done some more work with regard to what seems to be our shared interest in converting D20 stuff to D6, it may prove useful for you especially given that your own efforts are a large part of it:
  20. I had to have the hosting company add a SSL certificate to the site.
  21. Yeah, I can go to https d6online with no warning too. It looks good here. Thanks!
  22. This time when I logged on I did not get the error message. So hopefully that did fix it. What did you do?
  23. When I came back here to read this, I got the "security warning" again. I tried to reload and get on again in order to snap a screen shot of it, but it's remembering my passage through that I just did. I will let you know.
  24. I did an update to the site, is it fixed for you now ?
  25. I guess some people are having (as have I on occasion, but not now) a "Security Warning" when visiting this site. A message pops up warning that this is a security threat site. It's not related to my anti-virus, and it actually shows up in place of the site. You then have to tell it to ignore the security threat in order to get here, and verify your purposefully ignoring the threat. Others seem to be unable to even circumvent the threat. Sadly, as it is now not happening to me I cannot share a picture of the message, but I figured I would ask to see if anyone else is getting these weird messages? And ask Magman if there is something on his end that may be causing this security threat warning?
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