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The character knows two spells for each die allocated to Magic at character creation.

To me that sentence means for each die added the player gets 2 spells, not 2 spells for each dice in magic. So a starting character would start with 2-4 spells with out specialization, a maximum of 6 with a specialization. 

Thoughts/comments ?

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On 05/06/2017 at 5:54 AM, Savar said:

The character knows two spells for each die allocated to Magic at character creation.

Hi, where do you find this sentence (book, page) ? TIA

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27 minutes ago, MysticMoon said:

This is in the Mini Six rulebook

 Lol, sorry didn't think to attribute. 

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6 minutes ago, Savar said:

Pg 10 bottom left column

ah, ok, mini six, i was looking at fantasy... 9_9

I agree with you, as Magic is Wit+Magic, only dices alocated to "Magic" count for 2 spells/D. As proof, in the p.25 adventure, there is a premade character named Hannedyn Apprentice with Wit 4D and Magic 5D, and "spells : choose 2 spells". QED ! :D

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7 minutes ago, Savar said:

 Yup. Although I house ruled 1 spell a pip. 

another solution, up to the GM !

Did you create other spells to complete those of mini6 ?

i'm already working on a mix of arsMagica/gurps improvised spells/mini6 "simpler magic system"/Grimace "magic & miracles"/OD6 fantasy, to have a flexible magic system. Work in progress.

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of course.

when it'll be finished, i just need to translate it from french to english.

Edited by Mavelic

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