Savar

Groups

5 posts in this topic

Idea for starting characters. 

Having a package of traits that represent being a member of something. 

Organized crime. 

Contacts, ?wanted?, notorious. 

 Travellers aid society. 

Contacts, cultures, ??

Knight of ?????

Authority, renown, day job. 

 

As a concept what is ones thoughts?

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I like it. I have several groups that would be packages to buy with one's starting dice.

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The renown and infamy would be linked to the group, would be separate from the char personal fame. 

 

In a fantasy setting, knighthoods and guilds. 

In other settings could be clubs and society's. 

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Renown and infamy would be advantages and disadvantages but they could be included in specific packages.

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2 hours ago, anlarye said:

Renown and infamy would be advantages and disadvantages but they could be included in specific packages.

Yes, I was referring to the renown and infamy in the packages would be associated with the group. So because your a part of the group you're famous as a knight templar not as George

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