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arcgaden

What are differences between Cinema6 and OpenD6?

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Trying to nail this stuff down for Westward...

 

Under the Cinema6 RPG Framework

• The Cinema6 RPG Framework is an OpenD6 variant under the OpenD6 OGL

• A Character uses the Common Attribute Skill System.

• The Common Attribute Skill System is a set of Attributes and Skills that work with any genre of game play, from high-fantasy to science fiction.

• A Character uses a point pool called Cinema Points.

• A Character’s Attributes and Skills measure against flat dice scores.

• A Character possesses Features that provide small changes to the rules of the game and alter game play.

 

Under the base OpenD6 Game Mechanics

• Characters use slightly different sets of Attributes and Skills for different genres.

• A Character uses more than one point pool, normally called Character Points and Fate Points.

• A Character’s Attributes and Skills measure against dice scores with pips, or increments.

• A Character possesses Advantages, Disadvantages, and Special Abilities that provide small changes to the rules of the game and alter game play.

 

Anybody see anything I'm missing?

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