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Showing results for tags 'ghostbusters'.
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I know GB doesn't use the OpenD6 system, but I decided to adapt a Halloween episode of the Real Ghostbsuters cartoon for my own use, and though I use the WEG GB system stats, I am going to use it for my own OpenD6 flavor I'm currently working on to hopefully run a game in a few days. I wanted to just also share this with the other enthusiasts here. It isn't anything impressive and I am not all that creative or good at layout, but overall it should at least work as a solid outline/guideline, or at least inspire some ideas for people wanting a GB flavored Halloween game to run. Thanks for your time, hope someone finds some use for it! Real Ghostbusters Halloween Episode Adaptation: Forever Halloween (https://app.box.com/s/wzzc8m80lmbvj8gdtnak)