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So, I had a question about fewer wound levels, which is an option presented in the OD6 books. Which wound levels make the most sense to give mook NPCs? Do you start at the top of the list meaning Dead always counts as 1 wound level, or would you start at Mortally Wounded and work your way down? Or do you do Wounded, then skip Incapacitated and Mortally wounded then jump to dead? Also, how would you make a table for such results in combat. They give pretty clear direction on how to work it using the body point system, but less so with the straight wound system.
After months of research and trial and error, I have finally developed a unique Character Sheet for The Black Desert Role-Playing Game. It has what I hope is an innovative layout with easy to read and intuitive entries. Some of the more unusual features are the Combat Displays, which allow a Player to put all of the information needed to use their favorite ranged and melee combat skills in one place, and the Damage Tracker, which combines the utility of hit points and the tradition of wound levels in a streamlined, easy-to-use package. The full document with all the explanations is too long to post here (especially with the pictures) so I have provided a link to the full article here. I am hoping to get some feedback before I release the Character Sheet in a free PDF. Thanks in advance! Ray McVay, Blue Max Studios