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Found 8 results

  1. [ATTACH=CONFIG]78[/ATTACH] How does a Command Module execute an orbital rendezvous? What does it take to accomplish a space walk? If there is a fire in free-fall, can you even see it? For those of us gamers who really want to embrace the Hard SF experience, these are important questions. The Pumpkin Suit's Manual: Easy Rules for Hard Science Fiction is an attempt to answer them. The Pumpkin Suit's Manual is a 41-page PDF product with rules for space launches, EVA Combat, Damage Control, and Free-fall maneuvering, as well as Character Templates and equipment for your space campaign. If you ever wanted to run a gritty, realistic scenario in space where gravity, air and power are missing, where your players must race against time to save themselves from drowning in vacuum, or there spacecraft suffer damage that makes Apollo 13's look like a fender-bender, then you need this sourcebook! ON SALE NOW!
  2. [ATTACH=CONFIG]73[/ATTACH] "Started as the mad dream of billionaire philanthropist Walter Hopkins, The Destiny Foundation is credited for sending more civilians into orbit than any other agency in the history of spaceflight. Faced with such success and heedless to the warnings that the asteroid mining bubble was reaching critical mass, Hopkins ordered the development of a new kind of vehicle, one that would not only cut the costs of reaching orbit, but give families and private persons the capacity to travel space in their own private craft. While Hopkins did not live long enough to see his “everyman rocket” reach its potential, what would become the CASSTOR Launch Vehicle would find a vital niche in the future of the Black Desert Hopkins helped create."
  3. Just released our latest supplement for The Black Desert Role-Playing Game on the 16th. In this PDF, The Black Desert: Species, we showcase the four playable races in the game: AI, Humans, NuApes, and Trans-humans. Just to give all you fans of good 'ole fashioned D6 SF a taste, here is a preview of your article on Humans. Enjoy! [ATTACH=CONFIG]68[/ATTACH] Humans Humans are the oldest and most numerous sentient species extant on Terra. There is some question in recent years as to weather or not they are still the most dominant. History Homo sapiens have existed in their current form for at least fifty-thousand years, and all of Terran recorded history is about their species. That being said, an argument may be made that, thanks to the advent of genetic engineering, humans are in the process of becoming a new species all together. Physical Traits Starting in the twenty-first century, breakthroughs in molecular biology and protein synthesis radically altered the natural course of human development and aging. The vast majority of humans alive today can expect to live at least two centuries, be free from genetic and contracted diseases, and maintain their vigor and vitality until only a few years before their deaths. The use of genetic manipulation in utero to prevent hereditary diseases eventually gave way to a plethora of selective procedures that could decide nearly every physical trait and many mental ones as well. This “designer baby” phenomena has produced “racial” traits that have nothing to do with environmental adaptations, but are rather dictated by cultural conceits. In North America, physical beauty and prowess are paramount; in fact, with the exception of ethnic sensibilities, most people in that region tend to look vaguely similar. Europeans and Africans, by contrast, favor intelligence over appearance, finding “natural beauty” too precious to dilute. In South America, humans appearance is only slightly idealized, while their endurance and ability to shrug off disease is greatly enhanced. Perhaps the most radically altered members of the human family are the imperial citizens of Siberia; The classical concepts of human beauty that are embodied in Anime are seen in enlarged eyes, slight bodies, small mouths, and a dizzying array of eye and hair colors. Culture Humans have practiced a bewildering array of cultural and social systems in their history, and to a certain extent this is true today. The vast number of different ethnic families, nations, settlements and traditions mean that humans have nearly no universal cultural traits. In general, humans live in family groups ranging from individual nuclear units to extended families to entire tribes. In addition to these ancient models, humans also live in virtual communities, military or pacifist communes, and even more radical combinations. Marriage and child-rearing customs run the gamut, with new variations being practiced everyday. One universal trait to human living that is different from previous eras is the near total lack of privacy. Thanks to the ubiquitous nature of surveillance and information technologies, people are under constant scrutiny almost every second of their lives. For the most part, people don't mind this; it is, after all, normal and had been for centuries. One positive product of this is that neighbors and especially members of the same space outpost consider themselves as close as traditional family in many cases, and cooperation is typically favored over competition in most dealing. This spirit of camaraderie does not, however extend much beyond the local group, as the devastation of the Great War made clear. Relationships Humans have rarely gotten along with members of their own species for any length of time, so it is perhaps no surprise that they are so ambivalent toward others species as well. Among themselves, Human in the present day are most frequently divided along nationalistic lines. After a half-century of constant war, the ingrained mistrust of those who until recently were enemy combatants has led to widespread friction among various regions on Terra. The development of mega-states is an attempt to counteract this trend and it seems to be working. That being said, negative relations between mega-states have, if anything, made international tensions worse. Among other species, the members of H. sapiens take a typically human-centric view. They consider AI, for the most part, equal-in-intellect yet inferior by virtue of their lack of physical existence. NuApes are viewed as by-definition sub-human and not considered independently sentient under the law anywhere on Terra. Though few Humans admit it, Trans-humans are felt to be superior in many ways, and this feeling is the source of frustration, paranoia, and outright rage among many. Perhaps this is why the numbers of people that condemn Trans-humanism are surpassed only by the numbers that are joining them. Classic D6 Stats Species Traits: All Attribute Ranges 1D-5D Move: 10 meters Height: 154-200 cm Weight: 75-110 kg Skill Dice: 20D Special Abilities: Designer Genes: Humans start play with one extra die in the Attribute of their choice, based on their region of birth: North America: Strength South America: Strength Europe: Knowledge Siberia: Perception BD6 Stats All Attribute Ranges 1D-5D Move: 6 squares Height: 154-200 cm Weight: 75-110 kg Skill Dice: 20D Special Abilities: Designer Genes: Humans start play with one extra die in the Attribute of their choice, based on their region of birth: North America: Strength South America: Strength Europe: Knowledge Siberia: Social In addition, Skill Checks based on the above Attributes are always one Difficulty Level lower than normal.
  4. Due to the banes of rural living, I've been offline for the last two and a half months. It took getting satellite Internet in order for us to get back on the Web here in southern Alabama, but we are finally back in business. Updates on all of our products will commence forthwith, starting with our blog and moving on from there. Our next PDF (Ships of The Black Desert: The Vesperides) will be available for sale November 1st, and work continues on The Black Desert Core Rulebook. For those of you looking out for us, thanks for your attention. We will endeavor to make it worth the wait.
  5. Luna was home to some of the most intense infantry fighting of the Great War. FreeBrawling, the no-holds-barred, low-gravity martial art that evolved from these struggled have forged the warriors of Terra's largest satellite into the most dangerous unarmed and melee combatants in space. Brash, and bold to the point of arrogance, the Lunarian FreeBrawlers are the elite...and they know it. For more details on The Black Desert Character Sheet, download the FreeSource article here.
  6. Show your support for OpenD6 gaming; Like our fan page on Facebook! We post albums, updates for our latest products, and other news about Blue Max Studios. ...Please? 'Cause it'd be really cool of you...
  7. Blue Max Studios is proud to announce the start of a new series of spacecraft deck plans, coming February 1st: Starships of the Galaxy! Like all of our spacecraft deck plans, the Starships of the Galaxy series feature highly detailed plan views of each ship. Each starship PDF also comes with complete deck plans, a detailed history, and a full description of all the spacecraft's major compartments and features. Gaming stats are provided for both the Classic D6 system (the rules system for the original Star Wars Role-Playing Game) and the D20 Future system as well. At the end of each document, there is an additional set of 1 inch-scale battle maps that are perfect for miniatures. At Blue Max Studios, we pride ourselves on making high-quality spacecraft that are suitable for a variety of SF games. Our products come with everything a busy GM needs add them to an existing campaign will little or no fuss. Each ship comes with adventure seeds to help inspire exciting gaming. For those gamers that play Wizards of the Coast's Star Wars: Saga Edition, we will post Saga Edition game stats on our blog for free! Adrian Stagg, a featured reviewer for DriveThru RPG and RPGNow, has this to say about our products: “ One of the things I'm always on the look-out for as a Star Wars D6 Gamesmaster is new ships. Blue Max Studios have produced not only a really comprehensive set of ship stats and details, but also a host of adventure hooks and a rationale for the existence of this ship... I'll be coming back for a lot more - I know my players (who are always on the lookout for a new ship) will thank me.” Look for the first installment in our Starships of the Galaxy series, the Monarch-class Courier, February 1st. As always, our Hard SF series of spacecraft deck plans, The Ships of The Black Desert are available right now. Whether it's far, far away or on the final frontier, Blue Max Studios has the ships you need bast off to adventure! For more information, visit our website at www.bluemaxstudios.blogspot.com Any questions or comments may be emailed to mailray@rocket-dad.com
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