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Grimace

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Grimace last won the day on June 14

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About Grimace

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    Moderator
  • Birthday November 4

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    Montana

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    Gaming: Creating games, playing games, running games. Oh yeah, and sports, hiking, and more

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    professional editor and data management
  1. Yeah, it's definitely something to really consider!
  2. Help me convert Indiana Jones!

    It is basically every point equal a pip. So a Dexterity of 9 is 9 pips, or 3D. Vehicle Piloting of 11 is 2 points higher than the base attribute (DEX), so that's equivalent of 2 pips (not 2 dice!). When you add the skill of Vehicle Piloting +2 to the base attribute of 3D, you end up with 3D+2 (the equivalent of 11 pips). In your example, if your attribute was 3D+2, and the Vehicle Piloting was +2, you would add 2 pips (one to get to 4D, the second one to go to 4D+1). So you have it correct in that you divide by three and use the remainder as pips. But you have to take the difference between the SKILL and the ATTRIBUTE when figuring these. So an attribute of 8 is 2D+2. But a skill under that attribute of 9 is only 1 pip above the attribute. So you would add +1 to the attribute of 2D+2, resulting in a total of 3D when rolling that skill.
  3. another magic system (first draft)

    Sounds like there are a lot of ideas flowing.... good to hear!
  4. Spoiler/Teaser

    Not a bad design! Might want to add some color to it, though. That will kick it up to the "heroic" level.
  5. allocated

    Yep, I read it the same way. 2 to 4 spells, with a maximum of 6 with specialization.
  6. Testing

    Reading you 5 by 5
  7. Skill use

    Pickpocket is definitely NOT a core. Stealth might be. Search, yes. Tracking, maybe Wit...will depend on your use of it.
  8. Nocturnal, WEG and OpenD6

    It will depend on whether Nocturnal releases it under the OGL or if they keep it all under Product Identity and fully copyright protected. Best to read the fine print on Nocturnal material that comes out.
  9. Hand to hand

    Might start getting into the "too specialized" for a core rules. Difficult to say for sure. I guess it depends on whether you think it is important enough to be considered "core", or if it's just a further refinement that is optional at best.
  10. Nocturnal, WEG and OpenD6

    OpenD6 is open. Not much they can do about that. They can make changes to D6, official changes, and NOT make them open. That's their prerogative. But what's been opened will, under the OGL license, remain open.
  11. Game enhancing cards

    I think I remember a brief, and rather small, release of cards that people could get for D6. It was supposed to add enhanced things you could use to describe things and fire your imagination. I've never seen them, and I knew of only one person who ever had them (online), and they didn't find them particularly amazing (more like an "interesting idea, but not really necessary"). I don't even know if they are even posted anywhere online. I have never seen them.
  12. Magic

    If it works for you and your players, then use it! I never understood the convoluted nature of the Magic system in D6 Fantasy, etc. books. Just too much work and none of the enjoyment. It's the very reason why I came up with my own Magic system (highlighted in "Magic & Miracles"). I didn't relish spending a lot of time calculating up spell upon spell. I wanted a completed spell listing without all of the "bones" showing in it. I don't care how the spell was built and all of the features that added to the difficulty to cast it. My players didn't either. They wanted to know what they needed to roll to get the spell to work, and what the spell did when they rolled that number. That's it! So if you have a player who loves to spend a lot of time calculating up spell after spell, then hopefully this system works out better than what was published in the D6 Fantasy book. It never worked for me, and I have something different now, and no reason to use a spell construction formula, but I hope this works for what you're wanting it to do!
  13. Hand to hand styles

    Interesting idea. If you give it a play through, let me know how well it works.
  14. General char classifications

    Maybe "Thinking Based" as well, for the educators, inventors, scholars Otherwise, I think you have the vast majority once you add in Pilot based.
  15. Still being published?

    Somehow I don't think so.
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