From the "d6 for Super Powered Gaming" thread, in reference to using Body Points instead of Would Levels:
I plan on running a d6 game that uses low level powers- call the hero minor super powered characters- and I prefer the wound system to body points. How does one translate body point bonus to wound levels when dealing with powers like regenerate & healing? What method was used, how much did it cost, etc for powers run this way? Extra wound levels were mentioned; is this another power, or something based off the Strength/Constitution attribute?