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Dunell

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Dunell last won the day on April 21 2018

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About Dunell

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  1. I think if there would existed any active podcasts dedicated to the D6 system, they would have been mentioned here or on the other D6/OpenD6 communities like MeWe, reddit or back in the G+ community. So my guess is that the answer is "No", with very high likelihood. Actually I'm not aware of any D6 podcast, but there could very well exist some, but likely would be hard to find if they haven't been referenced in a long time. There are some older ones mention here on D6Online
  2. On the OpenD6 Wikia there is some speculations on what the legalese of the OpenD6 Open Gameing License actually implies, it it helps in any way. It lists all WEG titles released under OGL, and rest of the D6 System. The previously mentioned MiniSix is an example of a game made with the OpenD6 OGL.
  3. Well, doesn't change much except me not knowing exactly the rules. Think over the things I brought up and you'll probably figure out which way you want to go if the rules aren't clear. You're the GM so you'll make the last call if the rules are ambigious.
  4. Is dodge specialization allowed? In a Star Wars D6 game I was in, the GM fairly resonably forbade dodge specialization, with the argument that it would mostly be used to make a character (cheaply) impossible to hit with guns. I think in general, brawl or melee parry of some sort is the proper skill to defend against close combat attacks. In SWD6 dodge specialization isn't given as an example, but don't think it's disallowed, it just is used to defend against ranged attacks, guns/grenades, not unarmed or melee weapon attacks, so balance-wise it might work out diferently depending how your system have spread the offensive and defensive skills. Dodge shouldn't IMO be a catch-all defence, whether or not the D& sytem you use tells so. What game system are you playing, is it D6 System/Adventure or some other of the WEG titles? At
  5. Oh yeah, at least some rpg communities seem to consider MeWe as a location migrate from G+, could be they will absorb much of G+ users. Anyone who uses it?
  6. Yeah I'd say so too. The OpenD6 have essentially only the G+ community, with virtually no smaller alternative elsewhere exept here, there exist some small 50ish people FB group. But that isn't much compared how SWD6 have an equally active FB group and G+ community with lots of more members, as well as a minimal reddit page, so SWD6 will probably spread out over more places than rest of the D6 community in general
  7. These two looks nice, I'll add links to them, don't think there are that many OpenD6 adventures there yet. You are welcome to create own pages for them, you wouldn't even need to login to make dits there, or expand it in other ways.
  8. Copying things from opend6project.org and OGC to the wiki would make it finally the best opend6 source, and I'll have free time in the summer for that.
  9. Yeah, independence from the social media platforms have many advantages. 1. The stability of a traditional forum is good, as is the domain name that have been linked to and mentioned all over the place in rpg-related threads and discussions elsewhere. 2.here we can keep some form of anonymity, and don't have to associate our most personal accounts with as 2. some groups can't be accessed without having an account, like the FB group(that I have yet to been accepted into). the G+ is public to watch(but haven't been accepted there either) 3. The format and accessibility for social media platforms can change, and saving content from them (for the future or a migration) can harder than a traditional forum. Of course, having a site isn't free, at least owning a domain name isn't iirc. I'd see minor ads being a viable option if that is/or becomes an issue. I did recently start updating the OpenD6 wikia with the intention of making it the best and most attractive option for collecting info on WEG, D6 and OpenD6 games, and have links to all associated pages and such, but it's worth little compared to having a forum where people can come together. (Okay I guess there are forums capabilities on the wikia-platfrom but it doesn't seem that great. )
  10. You're right, it's become niche, if not else by the passage of time alone with little to no new publications in recent years directly tied to D6 System/OpenD6. It would still be nice to have a unifying platform for D6 games to exist in a more traditional format, but I agree it's not much help if there aren't many users. The size of existing communities on other platforms are quite telling about the general situation. even compared to Star Wars D6. OpenD6 vs Star Wars D6 Facebook: 56 vs 940 Google+: 650 vs 2900 Reddit: 65 vs. 560
  11. http://opend6.wikia.com/ have many pages D6 links, Game Resources and Community pages have many good and (updated in 2018) links to different kind of stuff. More mirrors to the free OGL books can also be found, And incomplete list of D6 Conversions is under works.
  12. http://opend6.wikia.com/ have started new work documenting OpenD6 and D6 related systems. D6 links, Game Resources and Community pages have many good and updated links to different kind of stuff. Links to the free OGL books can be found, And incomplete list of D6 Conversions is under works. Some more recent OpenD6-based and related games have got their own pages but are bare bone mostly.
  13. Still no news, books have been on the boat some 3 month now.
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