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Nero Grimes

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About Nero Grimes

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    Member: Rank 1 ( 70% )
  • Birthday 04/01/1960
  1. Just here to bellyache. The Unplug Group has gone from Mini Six to Qwik Six back to Sketch. My last hurrah has become a wind down. Democracy is a terrible thing. The upside is both the new players have shown interest in FUDGE on the Fly, something I'd love to run before it give up again.
  2. If I lean to the Celtic-centric Wayfarer's Song setting, Runic magic will be an option.
  3. I have a translated spell list for Arabian Adventures, explain the classic D&D spell list in terms of this mechanic. If only I can remember where it is. Charms, Alchemy, and Herbalism cover a lot of gaps.
  4. Is using Enochian magic any more sinful than Demonic magic? Angels and Demons are the same thing. The tools for both magicks are the same, summon, bind ,ward, banish, and invoke. Danse invokes a boon from angels; angels were once God's goon squad, what if you need to make a stronger case in a time of need? Like jinn, angels can perform wondrous deeds simply by their physical nature. Jinn were formed from smokeless fire. Angels were formed from pure light. Man was formed from the clay of the Earth, which might explain why they are resistant to esoteric magicks. If a character practices dark arts for a noble cause - do Good and Evil cancel each other out? That's two new Perks: Arcane Knowledge - Enochian Magic and Arcane Knowledge: Demonic Magic
  5. Danse Macabre Wayfarer's Song http://www.mythopoeticgames.com/games.htm
  6. Let's see if this works I've clean up the folder, these are the four files I used the most. Tons of material left. I'll add more as I edit through it. Uncounted Worlds has stress, as opposed to fright, rules I was hoping to adapt. Now that I think of it I could have parked these files at the WEG-D6 Yahoo Group. But then I wouldn't have had to figure out the Drive app on my tablet.
  7. Have to take another run at Drive. Attempting a link experiment at another thread.
  8. I probably copied the wrong link. try the front door. https://groups.yahoo.com/neo/groups/flashing_blades/
  9. For what it's worth, I've loaded my links and files to the Flashing Blades Yahoo Group Lots of good pickings.
  10. I've put everything else aside for the final lap. I should be compiling all this for posterity. Most of it is a straight from the whole cloth build, using the established spell list can be tricky. I have a highly subjective take on spell difficulties. If a spell is group friendly or game useful it is much easier to cast/use. If it is vitally important or loaded with tons of personal glory, it much harder to cast/use. An example is when a mage wants to cast Light, a not specifically offensive spell, to stun a monster, the spell itself has a TN, which can translate into a combat negative, as well as a combat roll, while simply casting the spell to light a room is a given.
  11. I've put everything else aside for the final lap. I should be compiling all this for posterity. Most of it is a straight from the whole cloth build, using the established spell list can be tricky. I have a highly subjective take on spell difficulties. If a spell is group friendly or game useful it is much easier to cast/use. If it is vitally important of loaded with tons of personal glory, it much harder to cast/use. An example is when a mage wants to cast Light to stun a monster, the spell itself has a TN as well as a combat roll, while simply casting the spell to light a room is a given.
  12. Technically I can't sell it. We bought as a parting gift for Andy; in our searches we found Labyrinth Lord, and he liked that better.
  13. I guess this is as good a place as any to announce that I will, once again, quit dice chucking Labor Day. It's been tens years since I've gamed in a regular group. LLD6 is going to see me out. My only complaint is I don't know what to do with my copy of the Rules Cyclopedia.
  14. If I may. Using Mini Six Running mostly one-offs has me modifying spell use. Spells are Wit skills and Wit is boosted by Fatigue. A die of Fatigue is taken by removing a pip from Strength, thus the penalty is immediate. The boost lasts for the single spell casting. Character points or Hero points can restore Strength *after* the combat/contest. I haven't used it for anything else but I think the trade off could work increasing Soak or another variation of Extra Effort.
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