Thayan
07-28-2008, 01:48 PM
Hi,
My name is Mark Reed and I am working with several Podcasters/Game Designers to spearhead a legitimate bid for the D6 license. There are a lot of ways we can go with the license, so I am going to present our current thoughts on how to proceed. We welcome your feedback on these thoughts as our primary concen is to do what is in the D6 system's best interests. I am cross posting this in several forums to reach the maximum number of fans.
At a high level, our intention is to Open D6 as soon as we can create an SRD and get licensing language together. Now what does it mean to be Open? We are looking at several models right now, though we have several to follow including the OGL, Savage Worlds, Creative Commons. What Open does not mean is a fully public domain product. There will be a company tasked with overall guidance of the license and ensuring quality., What we are trying to avoid is having a flood of D6 products of varying quality, which helped to diminish the impact of the OGL on D20.
What is does mean is that we are going to reach out to you the fans and give you/ask you to publish D6 materials. We will have graphics artists, layout people, and professional editors on the team who can provide their services at a fair rate, but who know the system and will be interested in ensuring the hightest quality product. We will also be ensuring quality by allowing developers to submit the books for review. If they are serious attempts at game design and are not just a book of spells, classes, etc. that are off the charts, they will have the option of becoming "Official D6 Products." Being an official product is a signal to consumers that this book has been vetted and plays nice with other D6 products.
Designers will always have the option of going it alone. You will have a copy of the D6 SRD for reference, but will lose out on the Official D6 Products logo which means that your product will ntot be reviewed. Still, we will not revoke the ability to use the D6 system for your own Projects and for your own profit.
It may be a bit early as we hope to win the bid, but start thinking of your game world. If you have any questions, please post here or email me at groovecast(AT)gmail(DOT)com
My name is Mark Reed and I am working with several Podcasters/Game Designers to spearhead a legitimate bid for the D6 license. There are a lot of ways we can go with the license, so I am going to present our current thoughts on how to proceed. We welcome your feedback on these thoughts as our primary concen is to do what is in the D6 system's best interests. I am cross posting this in several forums to reach the maximum number of fans.
At a high level, our intention is to Open D6 as soon as we can create an SRD and get licensing language together. Now what does it mean to be Open? We are looking at several models right now, though we have several to follow including the OGL, Savage Worlds, Creative Commons. What Open does not mean is a fully public domain product. There will be a company tasked with overall guidance of the license and ensuring quality., What we are trying to avoid is having a flood of D6 products of varying quality, which helped to diminish the impact of the OGL on D20.
What is does mean is that we are going to reach out to you the fans and give you/ask you to publish D6 materials. We will have graphics artists, layout people, and professional editors on the team who can provide their services at a fair rate, but who know the system and will be interested in ensuring the hightest quality product. We will also be ensuring quality by allowing developers to submit the books for review. If they are serious attempts at game design and are not just a book of spells, classes, etc. that are off the charts, they will have the option of becoming "Official D6 Products." Being an official product is a signal to consumers that this book has been vetted and plays nice with other D6 products.
Designers will always have the option of going it alone. You will have a copy of the D6 SRD for reference, but will lose out on the Official D6 Products logo which means that your product will ntot be reviewed. Still, we will not revoke the ability to use the D6 system for your own Projects and for your own profit.
It may be a bit early as we hope to win the bid, but start thinking of your game world. If you have any questions, please post here or email me at groovecast(AT)gmail(DOT)com