RoloGutwein
01-04-2011, 01:56 PM
What are your guys' thoughts on using stuff from a non-Star Wars setting in your Star Wars game. Have you done it? What have you used? Has it gone over well with the players or flopped?
For an example of things I used:
In my Star Wars campaign, I ran a series of adventures on a planet called Eliad (introduced in Galaxy Guide 6). This was home for a number of noble families who had 'voluntarily' exiled themselves to this remote place in order to avoid becoming an enemy of the Emperor. It was maintained as a kind of 'prison' for families that displeased the Emperor, but who were (for whatever reason) not marked for outright execution.
Being a huge fan of the Battletech game, I stole the names and basic concepts for some of these noble houses from that setting and applied them to the noble houses on Eliad. Only one of my players recognized the names that I had used and he snickered a little when I first did, but after that, folks just seemed to accept it- and that player in particular even seemed to have a bit more 'buy off' on the adventures. He had an immediate feel for the houses (as did I). Yes, they were 'stolen' ideas, but they instantly provided me with a lot more depth for my NPCs than I probably could have created by myself (at least in the short timespan I had to flesh out the adventure). So overall, I'd say this worked- though it kind-of threw me for a loop when my player recognized the source.
I have done other things like this in various games, stealing names and general characteristics, but I always feel a little trepidation in doing so, as if I am 'cheating' in some manner. Anyone else feel like that? Or am I being too 'sensitive'.
I have also considered including various 'objects' from other settings and including them in the Star Wars universe. Ships, for instance. I have been flip-flopping on whether or not I should include stuff that I LOVE the look of (like the starfighters from the 1980's Buck Rogers show or Battlestar Galactica). If you were a player, would you 'mind' if such things from an outside source were used in your campaign?
Likewise if characters (or even just their archetypes) were stolen from a comic book and placed in the Star Wars galaxy, would that 'work' for you? Would you think it is cheesy? Would you love it? What?
I'm just very curious, please let me know what you think! Thanks.
For an example of things I used:
In my Star Wars campaign, I ran a series of adventures on a planet called Eliad (introduced in Galaxy Guide 6). This was home for a number of noble families who had 'voluntarily' exiled themselves to this remote place in order to avoid becoming an enemy of the Emperor. It was maintained as a kind of 'prison' for families that displeased the Emperor, but who were (for whatever reason) not marked for outright execution.
Being a huge fan of the Battletech game, I stole the names and basic concepts for some of these noble houses from that setting and applied them to the noble houses on Eliad. Only one of my players recognized the names that I had used and he snickered a little when I first did, but after that, folks just seemed to accept it- and that player in particular even seemed to have a bit more 'buy off' on the adventures. He had an immediate feel for the houses (as did I). Yes, they were 'stolen' ideas, but they instantly provided me with a lot more depth for my NPCs than I probably could have created by myself (at least in the short timespan I had to flesh out the adventure). So overall, I'd say this worked- though it kind-of threw me for a loop when my player recognized the source.
I have done other things like this in various games, stealing names and general characteristics, but I always feel a little trepidation in doing so, as if I am 'cheating' in some manner. Anyone else feel like that? Or am I being too 'sensitive'.
I have also considered including various 'objects' from other settings and including them in the Star Wars universe. Ships, for instance. I have been flip-flopping on whether or not I should include stuff that I LOVE the look of (like the starfighters from the 1980's Buck Rogers show or Battlestar Galactica). If you were a player, would you 'mind' if such things from an outside source were used in your campaign?
Likewise if characters (or even just their archetypes) were stolen from a comic book and placed in the Star Wars galaxy, would that 'work' for you? Would you think it is cheesy? Would you love it? What?
I'm just very curious, please let me know what you think! Thanks.