PDA

View Full Version : Mini Six Errata and Clarification Requests



harmyn
03-22-2010, 12:09 PM
Hey all, we are now into the process of working on a reformatted presentation of Mini Six and since we are already going to be doing a little rewording I thought I would ask for you to point out any errata that we need to add or any clarifications that you feel we should make to what is already in there.

Rosencrantz and I would happily welcome any feedback as sometimes editing yourself is not the easiest in the world and what sounds well explained to us may leave someone else scratching their head.

Lee Torres
03-22-2010, 12:54 PM
Not certain if it's errata or not, but I did wonder at the modern jet fighter being scale +6D and the sci-fi fighter and yacht being scale +4D. Seemed odd to me, though, so I thought I'd mention it...

Fighter Jet $$$$$ Scale +6D
State of the art killing machine.
Skill: Pilot
Body: 2D
MNV: 3D
Move: 3D
Crew: 1 or 2 Psg: 0 Cargo: None
Weapons: Guns 2D (30/50/100)
Missiles (4): 4D ½ mile, 2 miles, 5 miles

StarFighter $$$ Scale +4D
The Adder Mk. II M Skill: Pilot
Body: 2D+1
MNV: 3D+2
Move: 4D
Crew: 1+1 robot Psg: 0 Cargo: 50lbs
Weapons: Linked Twin Guns 4D, Range:
1/3/5, 2 Torpedoes 8D, Range: 3/10/50

StarYacht $$$$ Scale +4D
~ A favorite of smugglers and nobles across the galaxy.
Skill: Pilot Body: 3D+1 MNV: 1D
Move: 3D Crew: 2 Psg: 8
Cargo: 50 tons + 1 shuttle
Weapons: Plasma Turret 3D, Range: 1/2/4

harmyn
03-22-2010, 01:32 PM
Wow, so an F-22 is bigger and more impressive than a Viper Mk VII. I had no idea we were that technologically advanced. ;)

That is definitely something worth pointing out to us and will be remedied. :)

Lee Torres
03-22-2010, 01:44 PM
Oh, it's for the F-22! That explains it. Bring those wretched Colonials and Cylons on - we've got F-22's! ;)

Lee Torres
03-22-2010, 04:09 PM
I think, after looking at the scaling chart on page 2, that they'd be all good if the sci-fi examples went up to 6D.