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View Full Version : FantasyGrounds II for d6?



pming
08-22-2009, 08:11 PM
Hiya.

Just wondering if anyone has developed (or is developing) a 'ruleset' addition for FantasyGrounds II. Anyone? Anyone? Bueller? Bueller? Anyone?

^_^

Paul L. Ming

Magman
08-22-2009, 11:18 PM
Not that I am aware of. If your up to the challenge.... go for it :D

pming
09-10-2009, 07:57 PM
Hiya


Not that I am aware of. If your up to the challenge.... go for it :D

hehe...if I knew XML like the back of my hand, sure. Alas, I wouldn't know XML from a hole in the ground. If the FGII guys really want FGII to become the 'defacto' in online gaming like this, they need to get someone to make a good WYSIWYG editor so people can make their own add-ons and whatnot.

Ah well, it didn't hurt to ask. :thanks:

Paul

Cryonic
09-11-2009, 02:15 AM
XML is just a fancy way of saying marked up text. Technically there aren't specific tags in XML. You can create and define any tag you want. So, what you really need to learn is the tags and their groupings that FFG uses.