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D6 Online 3.0

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  1. Last week
  2. sentry0

    OpenD6 Toolkit

    There is no official tutorial...I'll have to write one For now this will have to do: Go here Copy the file contents into a text editor like Notepad (or Notepad++) Give it a name by editing line 2 Add/Edit/Delete attributes and skills (or anything else for that matter) Save the new template to Google Drive/iCloud or to your phone directly Tap the "Upload" button under the "Templates" section on the home screen Select your template Build your character I can help you with the above if you find yourself running into issues.
  3. Mavelic

    OpenD6 Toolkit

    Installed Very interresting and useful. Miss a "how to" make custom template : any tutorials ? Tank you again
  4. Vankman

    Dodge Specialization

    We are playing Godsend Agenda d6.
  5. Dunell

    Dodge Specialization

    Is dodge specialization allowed? In a Star Wars D6 game I was in, the GM fairly resonably forbade dodge specialization, with the argument that it would mostly be used to make a character (cheaply) impossible to hit with guns. I think in general, brawl or melee parry of some sort is the proper skill to defend against close combat attacks. In SWD6 dodge specialization isn't given as an example, but don't think it's disallowed, it just is used to defend against ranged attacks, guns/grenades, not unarmed or melee weapon attacks, so balance-wise it might work out diferently depending how your system have spread the offensive and defensive skills. Dodge shouldn't IMO be a catch-all defence, whether or not the D& sytem you use tells so. What game system are you playing, is it D6 System/Adventure or some other of the WEG titles? At
  6. Hello, Here are two spredsheets to help during the character creation for Godsend Agenda d6. They are in .odb (openoffice) and .xls (excel 97 - 2000). With you find any error or other things, just comment. Thanks. godsend_agenda_character_generator_3.xls godsend_agenda_character_generator_3.ods
  7. Vankman

    Dodge Specialization

    Hello, Yesterday, during a game test, the PC called for Dodge. He have dodge 6d and specialization (guns+3d), but there was three thugs with guns, 2 with knifes and one with bare hands. How the active defense would work in this situation? Thanks.
  8. Hello, I'm starting a new campaing with Godsend Agenda d6. I ran a little simulation of a 120 points hero against 3 thugs. the hero did 3 attacks and cutted the guns of 2 thugs, the 3rd thug shot him, twice, 4d6 max (24 damage!!!) and 16 damage the second. the hero felt in two shots. Is it normal?
  9. Earlier
  10. Jeffrywith1e

    OpenD6 Toolkit

    I think this is fantastic. Thank you for creating it. Has rekindled my interest in D6 again.
  11. sentry0

    OpenD6 Toolkit

    Over the past month I have been working on a cross platform app called the OpenD6 Toolkit. My intention with the app is to allow people to play OpenD6 games and its variants from a mobile device as well as provide useful tools for players and GMs alike. I’m pleased to report that OpenD6 Toolkit is now available via the following app stores: Google Play Store Apple App Store Amazon App Store The project is open sourced and hosted on github here. Features Die roller Supports both classic and Legend styles of rolling Statistics are also tracked on your dice Character tools Select a template to build your character from Automatically calculates your point cost Supports the three base genres out of the box (Adventure, Fantasy, Space) Supports all options (Advantages, Complications, Special Abilities) Save/Load/Delete characters Game Templates The app supports custom game templates that may be used to build characters There is a companion project for sharing templates here Custom templates means you can support games that use the Mini Six ruleset easily Let me know what you think of the work so far. Thanks! Phil
  12. sentry0

    OpenD6 Toolkit

    I can look into printing from the app, I hadn't thought of it actually. I don't plan on doing a desktop version of the app at this time.
  13. Mavelic

    OpenD6 Toolkit

    That's really a good project. Is there any mean to print characters ? Any pc version ?
  14. sentry0

    OpenD6 Toolkit

    Hi all! I'm currently days away from releasing a cross platform app for Android and iOS that lets you manage your OpenD6 characters. I've been working part time on this for fun and plan on releasing it for free sometime this weekend, likely. Here's a quick video showing you the work to date - https://youtu.be/3GGaBId5rp8 The project is open source and the project code is hosted here - https://github.com/sentry0/OpenD6Toolkit Features: Die roller Supports both classic and Legend styles of rolling Statistics are also tracked on your dice Character tools Select a template to build your character from Automatically calculates your point cost Supports the three base genres out of the box (Adventure, Fantasy, Space) Supports all options (Advantages, Complications, Special Abilities) Save/Load/Delete characters Game Templates The app supports custom game templates that may be used to build characters There is a companion project for sharing templates here - https://github.com/sentry0/OpenD6Toolkit-Game-Templates Custom templates means you can support games that use the Mini-6 ruleset easily Future Plans: Embed the full SRD into the app GM tools (campaign log, initiative chart, NPC health tracker) A library of OGL OpenD6 and related games Thanks! Phil
  15. I'm not seeing anything on the Magic/Powers in that link for the version 1.1, did it get done?
  16. I love this. I was thinking about trying to do this myself with the Legends and Mini Six. Great work!
  17. anlarye

    Future of forum.

    I always prefer a traditional forum over "modern" social media.
  18. Grimace

    D6 Summerland in the Halloween sale

    Cool. Downloading it now. By the way, it appears the "full size preview" does not show anything. It says the file is corrupted.
  19. Durran

    Future of forum.

    Yeah, I moved over to MeWe as well, just to keep in contact with a few folks. Not sure if I like it better than a traditional forum, but we take what we can get...
  20. The second edition of Fire Ruby Design's Summerland is featured in the Halloween sale at DrivethruRPG, along with a few supplements and adventures, until the end of the month. Unlike the original, this new edition is an Open d6 game. I saw the first edition when it came out and found the premise intriguing, but didn't like the look of the rules. This makes it a lot more attractive.
  21. Jeffrywith1e

    Future of forum.

    I've been checking it out. Seems ok. I think I liked G+ better. Other alternatives to G+ I've seen were not as good as Mewe
  22. Dunell

    Future of forum.

    Oh yeah, at least some rpg communities seem to consider MeWe as a location migrate from G+, could be they will absorb much of G+ users. Anyone who uses it?
  23. Dunell

    Future of forum.

    Yeah I'd say so too. The OpenD6 have essentially only the G+ community, with virtually no smaller alternative elsewhere exept here, there exist some small 50ish people FB group. But that isn't much compared how SWD6 have an equally active FB group and G+ community with lots of more members, as well as a minimal reddit page, so SWD6 will probably spread out over more places than rest of the D6 community in general
  24. Durran

    Future of forum.

    Looks like the death of G+ might breathe some life back into this place! ?
  25. Durran

    Software Testers Required

    Absolutely! I'd like to hear about how progress is going.
  26. rKinson

    Software Testers Required

    Update I'm working on the core functionality at the moment. All of the testing for this stage is automated and OS agnostic. Aside from responding to tester offers and little updates like this, there won't appear to be much progress. I was considering making a developer vlog - maybe uploaded once a week. This is something I have never done before and would like to learn how to do. Would this be of interest?
  27. rKinson

    Software Testers Required

    @Jeffrywith1e Thank you for the offer of financial support and more importantly, with the offer to help with testing - especially on Linux. @anlarye Thanks for the offer to test on Linux. @Mavelic Thank you for the offer to help with testing. You don't have to be a programmer to help. In fact it's better if testers are not programmers. I hadn't considered providing multiple languages however that is a good idea and your help as a translator would be great for a French version.
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